360 immersive experience featuring archive audio, photogrammatory and spatial sound design.
1:1 scale Anderson Shelter, 3D modelled using 8k photogrammed textures.  A spatially designed audio experience plays using real location data of the bombs dropped during the Sheffield Blitz.
1:1 scale Anderson Shelter, 3D modelled using 8k photogrammed textures. A spatially designed audio experience plays using real location data of the bombs dropped during the Sheffield Blitz.
LiDAR scans of shrapnel marks
LiDAR scans of shrapnel marks
User Interface to inspect the shrapnel damaged Sheffield City Hall closer
User Interface to inspect the shrapnel damaged Sheffield City Hall closer
Still from a 360 VR experience built in Unity filmed on an Insta360 Pro
Still from a 360 VR experience built in Unity filmed on an Insta360 Pro

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